Yep, best of luck to all involved right now; haven't been keeping up with this recently, what with school starting up and all (and my usual problem of abandoning characters right around level 4.) I guess Lila's scripting was changed in SCS, cuz in vanilla EE, she constantly attacks and dies. Every. Single. Time.
So... Ironically, I also just finish running a Skald through EE. This run's been going on for... probably two months, with at least a month break between Nashkel and... Everything else. As such, this is going to be an initial and final post, unfortunately without any screenshots because I wasn't thinking about recording this during the run. Just in case that I somehow manage to get through Amn without any reloads...
The only mod I have is Rogue Rebalancing. Ansset the male Half-elf Skald (Props to you if you know where the name came from.) Neutral Good. Starting stats of 9/18/15/17/9/18. Initial proficiencies in crossbow and longsword. Met up with Imoen and Kivan pretty much immediately before killing Shoal for one level each; the speed that Shoal fell at astonished me, with Ansset's song basically guaranteeing a hit on a roll anything other than a 1 or a 2. Melicamp is restored to his non-chicken self, and basilisks were cleared without issue as well, though a misclick in a conversation set the wandering party away. We headed down to Nashkel, retrieved the Ankheg armor, and freed Branwen, completing my full team of 4. Fit all the things I needed: Branwen tanking and healing and minor support, Ansset singing and minor arcane spells, Imoen thieving and Kivan pumping out damage with a further +2 damage on top of the +2 from the composite longbow.
Anyways, Greywolf is encountered and defeated handily - I'm pretty sure Branwen already has AC -4 at least by this point, so I didn't even have to do any kiting like normal. This is actually important, that and Ansset's fortuitously placed proficiency in longswords... The reason being that the party of four dove into Nashkel mines immediately after, and faced problems. As in everyone else besides Ansset getting held (forgot potions of freedom...) and killed off during the fight with Mulahey. Ansset badly injured Mulahey, got him to back off while he faced the horde of ~10 kobolds and skeletons alone. Without any potions. He won... Due to that sword. Looted Branwen's body for the potions, healed, and went to finish off Mulahey... Only to face ANOTHER horde of minions. At least I had 10 healing potions this time, and easily prevailed. Then I forgot to save and my left panel disappeared, leaving me to derp out and press 'L' to try to get the panel back. Right, 'L' stood for load. (this doesn't count as a reload, right?) Brought me back to the in-between fight period after I looted the potions. And I fought and won the battle AGAIN with the exact amount of potions used. Bleh.
Compared to that fiasco, everything else went more or less smoothly; Kivan and Branwen died under Firewine to some trap or another, Imoen died to a web trap + spiders in the Red Wizard area, but nothing irreversible. Bandits were taken care of, tomes were collected (CHA, CON,) mines were flooded... Something funny happened there, actually, as I had Branwen cast the skeleton-summoning spell with the thought of making Davaeorn wasting all his dangerous area spells on it. Let it go in the fog... Then watched in disbelief at the console as the single skeleton completely murders the 6k-exp-worth mage. I had the team help out in the end when "almost-dead" Davaeorn was out of spells against a "badly injured" skeleton... But it was still hilarious.
Many minor quests were completed in Baldur's gate. Reputation sank by 10 for killing a guard protecting Skie, and then by another 6 in the fight against the assassins... And Ansset and Branwen both got confused and started shooting random bystanders... Around 7,000 gold or so was used to bring it back up to 17. Iron throne was also dicey as Branwen and Kivan died to spells after they got confused and feared (Isn't Skald's song supposed to protect against fear? It never seems to...) Imoen got stunned by a Chromatic Orb, and the last cleric managed to get a Hold Person off at Ansset. Fortunately ran far away enough that he didn't chase after landing the spell, but still. Dex and Int tomes were obtained and given to Ansset.
To Candlekeep we headed, Ansset hitting the all-important level 9 mark - now his song gives +3 THACO, +3 damage, and -3 AC as well as supposed protecting against confusion and fear. Everything was handled easily there, obtain the STR tome to use on Ansset and the Wisdom tome on Branwen. Slythe is disposed of, and his... well, idiot, to put it bluntly, wife, decides to cast Cloudkill centered on herself. She ended up killing herself with it. Dukes are saved: this is the part where things always go wrong for me, but it seems like I had good luck/planning this time. Potion of heroism on Kivan + Skald song + haste = damage. Lots of damage. Lila died as usual, but Belt survived. I rushed through the ending part and easily finished off Sarevok using the same strategy.
Sorry for the wall of disjointed story-telling/text... But those were the highlights. Here's Ansset's ending stats: 10/19/16/18/9/19, level 9 Skald at 138,468 experience. He only has 19% of total kills; Kivan took 60% of them in the end due to Ranger THACO, Composite Longbows and Ansset's song. Onto Amn, I suppose. Team built around warriors rather than spell casters? Sounds like a plan.