Dust, dwarven kensai, entering the challenge straight from BG1
After escaping the dungeon via Dungeon-be-gone, Circus was Dust's first adventure. Aerie was briefly joined, to cast several healing spells and a Chant for good measure. Dust used his Ki step (2x movement speed for 1 round) to run upstairs to Kalah and killed him in a round with Ki strikes.
Korhvale and his little friend cost a good deal of potions, but were slain as well.
From Slums, I travel up to Goverment district. I adopt Xan (Xan NPC by Kulyok) and Jan. Attempt to free Viconia was succesfull, even tough it was a close call - if this spell was Hold, it might have been a game-ender. Luckily, it was Doom.
After taking Viconia in my group, travel path is City Gates - Umar Hills. I wanted Ilbratha sword asap. Unfortunately, Viconia can't cast Chaotic Commands yet, but I pre-buff extensivly and go fight the Umber Hulks. First save was failed.
Xan tries a Web to hold the hulks, but Dust wondered away and hulks followed him, so avoided Web completely.
Viconia helps out. Both Xan and Jan are trapped in Web.
Dust kills Viconia.
After killing Viconia, he starts attacking the Umber Hulks, and kills them. Phew....
Finishing the small quests in Umar Hills, and aquired Nature's Ward shield - IR substitute for Shield of the Lost. Ilbratha is mostly unchanged, altough it provides a +2 AC bonus. Dust would love to use it, but he wields katanas, not short swords. Mirror image is priceless, however.
Retured to the city, and adopted Korgan as my final party member. Maybe I'll take Edwin, but I'm not yet sure since Rayic Gethras is quite dangerous. Did Copper Coronet quest, and agreed to clear out the slavers.
Entered Graveyard to help Korgan, and had a very close call. Dust got webbed and poisoned, was loosing HP very rapidly.
Viconia's Slow Poison arrived just in time.
Battle was won, but I always seem to underestimate some "easy" encounters after finishing BG1.
Dust needs a helmet, and given one exists in the very area we're in, assault was made on Drow spider mistress. Managed to disrupt her Insect casting via fast melee strikes, and she fell quickly.
Even if we have no AoE spells, little spiders were easy pickings.
Entering the south tombs, the undead were slain with a lot of help from our summoned skeletons and Kitthix.
No one got level drained, which is great. For the record, Korgan's Rage does not protect him from getting level drained (or Mazed/Imprisonmented, for that matter).
Had some trouble with the last batch of undead due to poor AC on my kensai, but that will improve with time.
Suna Seni encounter triggered as we exited the Graveyard. We were fully buffed and under Jan's Invisibility 10' radius. Both cleric and Suna were killed of instantly, and mage followed as the next victim.
I triggered the next encounter (poisoned man) without such pre-buff, which made Xan die to a lightning bolt. Regardless, we deliver the poisoned man to Harpers and accept Xzar's quest.
It's hard work killing mages without Chaotic Commands. Korgan entered the Zhentarim house alone, got blinded, glitterdusted, and charmed. When charm expired, he rages.
Jan entered the house invisible and started to detect illusions.
After the enemies waste their disables, Dust joins to help mop up the place.
Finished the Harper's quest, and now Dust wears AC6 gauntlets, courtesy of Xzar.