Grond0/Gate70 multiplayer attempt 8 : Pendal (Gate70, protaganist) and Thimble (Grond0).
Final Update.Gate70 forgets he's left various items at Lazarus Librarus for Grond0. Including 2 each of Reflected Images, Ghost Armours Red/Blue Fireshield and Stoneskin. Note the last in particular.
With that omission there is nothing else to do so we buff and head to Melissan, only to find she has cast Power Word: Bug and we are informed there is something else to do. We check each of the Pocket Plane challenges - all empty. Abazigal is dead. Sendai is dead. Balthezar is dead. Even Yaga Shura, Gromnir and Illasera are dead. There appears to be no way to reach the Throne of Bhaal. Or is there...
CLUAConsole:MoveToArea("AR6200"), taking
us Pendal to the Throne. He immediately casts Simulacrum before a distant voice informs him that Thimble is still Pocket Planed. Cue a hasty transfer of Thimble and a second CLUA just for her. Finally we are both on the Throne, but at the North West tip instead of the southern area. Melissan has obviously used this to her advantage and we have to brave a series of summons before reaching her (finding that simulacrums and a mislead are more hindrance than help). Pendal takes heavy damage before Thimble
kills Melissan forces Melissan to drain some more power.

The guardians of the first essence pool are summoned before Pendal has buffed a second simulacum (never mind eh), then Yan'c'Bin or whoever badly mauls Thimble. Pendal and his sim have the other enemies killed as Thimble Azuredges Yan. Some healing and re-buffing is in order before cutting off the pool.
Melissan returns and we attack. At some point both our stoneskins are down and we are getting desperate (slayer shadows are a pain). Pendal throws a Rod of Resurrection to Thimble so she can heal before being hit again.

Thimble over-does it and collapses, leaving Pendal to run, grab the rod and run some more. There's no way Pendal is going to leave Thimble in that state for long. He sequences a superior glug, stoneskin and resurrection in some order and then the fight is taken back to Melissan. Thimble badly wounds Melissan before having to run again but Pendal has summoned a Dark Planetar and Runhammers Melissan into a second recharge.

The Planetar helps heal and buff once a few minions are defeated then some serious glugging against fire and cold are used before tackling the second essence pool. Pendal takes heavy damage while Thimble uses Azuredge and the Planetar tanks the main opponent. More buffing is done but the Planetar disappears as we prepare to shut off the second pool so Pendal summons another Planetar.
Melissan takes heavy damage and teleports. Pendal uses deja-vu to predict where she will arrive and drags the Planetar and a genie towards the landing area with Thimble moving round too. Thimble is running out of buffs, missing stoneskin in particular. As Melissan arrives something has happened to the Planetar and it attacks the genie (maybe the genie fireballed?)

The genie doesn't last long and Pendal is the next Planetar target. He sticks with Melissan for a couple of hits then drags the Planetar around until Thimble forces Melissan into a third recharge (you wouldn't think so from the closest screenshot though).

Pendal casts Hardiness and attacks the Planetar, Thimble adding a Critical Strike (wasted as Pendal kills it before she arrives). Yet more buffing and two Mordy swords summoned to distract a fallen solar before we move in. We drop the solar but Pendal is in trouble - charmed.

Thimble works her magic to kill the Succubus and Alu-Fiend as Pendal melees his own Mordy Sword.

Then two Mariliths.

Once Pendal recovers we buff some more (mistake here as Thimble casts Improved Invisibility before Pendal can use one of his four Improved Hastes on her). Thimble also notices many of her spells have gone (I lost track where but at one stage 5 nishru and a hakeshea were helping Melissan; 2nd battle based on screenshots). Various potions and scrolls are good enough while Pendal summons the juggernaut golem to help. We cut off the final pool to draw Melissan out again. Thimble is getting bashed about and has to step away once or twice but Pendal has a decent set of buffs and Improved Haste is allowing him to stay on Melissan (although the screenshot shows that Thimble should not be under-estimated).

Another few hits (didn't see who) and Melissan is disqualified.

Thimble thought there would be one more battle but Pendal advises not. It's done, a successful multiplayer no-reload despite a number of errors between us. I'd like to thank Grond0 for his efforts as neither of us have no-reloaded the trilogy on our own (and this is only his second foray through the tail-end of SoA and of ToB).
& the choice?