Lotan the Human level 9 fighter > level 10 druid continued adventures...
Lotan and his party of Joshua the inquistor, Hanna the halfling cleric of lathander and Paja the elven thief/mage continue their quest.
While selling the thieves their own stuff back, we noticed the thief's fence had an ice storm spell. I usually don't use this, as most times cloudkill is more effective however at this point in the game, Paja can't cast level 5 spells yet. However, she could cast ice storm x2. Combined with 3 fireball slots, and 3 glyph wards by Hanna, I think we have enough damage to take down Mencar Pebblecrusher and get his full plate for Joshua.
So after getting the spell, we head back to the Seven Vales and change our spell set and rest. We head upstairs, and started firing off lots of disabling spells - web, entangle x2, glitterdust etc. Then poured in the damage spells. Bennan Risling had enough and fled, we couldn't do anything about it though (we didn't even see him, maybe he was invisible?). As long as we get Mencar's full plate, we can live with that. But then the battle started taking a turn for the worse - one of the mages cast a chaos (I think) and 3/4 the party failed their save! Yikes! And just as bad, Mencar finally broke free and starting charging the party. If he had charged Lotan it would have been over right there. But understandably he attacked Paja, as she did almost all the damage to him. Hanna was the only one free at this point. She tried hold x2 but Mencar saved each time. She had no choice but to sling away. For some reason, Mencar was missing Paja a lot (she didn't have any stoneskins up as she had to use level 4 slots for ice storms - not to mention we don't have a license yet). Mencar however killed Paja eventually. Fortunately almost the moment he did, the party shook off their chaos and targeted Mencar. Still took a little bit to kill Mencar, but thanks to two insects casts by Lotan Mencar finally fell.
Unfortunately I had forgot to sell before doing this battle and had very little looting room. I can't open the chests since they are locked (tried to force them but failed). So was no choice but pay the cash to resurrect Paja so she can help us loot. As it turned out, there ended up not being much loot - Brennan ran as described earlier, and the mage was somehow chunked and didn't have his cloak of non-detection that he usually wears. So we only got Orcslicer's and Mencar's stuff. This was good enough - the fight got Lotan a level so was well worth it.Ina n ambush Paja got level 9
- access to cloudkill yay! (only 1 level 5 slot, but still that's a start). The mage in said ambush dropped a lot of spells, so Paja started memorizing and got level 9 for Joshua
- Joshua FiNALLY got a decent HP gain (12) putting him at 84. This was welcome news.
We agreed to help Bloodscalp with his "guild" problem. One of the tasks was to deal with a Cowled Wizard. I must have sold the fire resistance potions along the way that you get from the thieve's guild, so had to use my party to clear the mephits - the party gulped MANY heal potions. Next up was the golems but made a rather bad blunder - I forgot the haste the party. We go upstairs and Hanna and Joshua are taking a HUGE beating, gulping many heal potions. Even so, both of them had to flee to avoid being chunked at different times. Fortunately no one died.
As for Rayic Gethras, we gave Joshua as many anti-mage buffs as possible and had him deal with Rayic. He succeeded taking minimal damage.
We did all the quests for Maevar, and also found the evidence Renal required and gave it to him. However, I did NOT feel comfortable dealing with Maevar just yet, everyone needs more AC, that much is clear after facing the stone golems.
So we battled the pirates in the Seas Bounty since Joshua is immune to charm. We used a LOT of spells here, battle raged for a while, but thanks to Lotan's insect plague the result was never in doubt.
A shield for Joshua would be a logical way to increase his AC. However, he doesn't have a good 1 hander at this point. He has ** Axe so I figured we finally would enter the Copper Coronent. The stonefire is available after freeing Hendak. The party freed Hendak without any trouble, mainly because Paja scouted ahead and saw the beastmaster and fired a web and cloudkill. Once he was dead we dealt with the beasts one at a time. I got a nice suprise after talking to Hendak - Lotan got level 10 and got his fighter abilities back!
At this point I remembered Droth the slaver has full plate - I wondered if I would take down Captain Haagen would he turn hostile so we could get it? Then Lotan would be pretty well protected to help Nalia. So we got rid of the slavers in the ship -initially I had his script use the +2 staff from Rayic, but Lotan got poisoned by a trap AND held by a slaver mage! And worse, he was targeted by about 4 slavers! Things were looking bad, Joshua laid on hands, Hanna cured his poison and did her biggest heal, and Paja fired a fireball into the slavers and moved up to remove the trap. After healing Lotan, Hanna fired off a holy smite, and Joshua charged. Lotan managed to survive, but I took this as a "warning" - changed AI script to be ranged. He has the sling of seeking and good strength so that should be good enough.
I always have a thief of the party try to backstab one of the Yuan-tis since it's pretty "safe" - Paja got a much better backstab that any of my PCs every do here - she chunked it!
The rest of the slavers here were dealt with without further incident.
After selling our junk and reporting to Hendak, I realized we could finally afford a good shied for Joshua. But before we left, got the Stonefire for Joshua as planned. Then we confronted Droth. He would not turn hostile (via dialog) so just force-attacked him. Hanna fired off a hold and Lotan a dooom and that held him, making him pretty easy to take down. The full plate went to Lotan.
Time to get a shield for Joshua - we could just barely afford a Fortress Shield. This put Joshua's AC at -8, now he's ready for the trolls.