Thanks Serg, Corey - so far, so good.
Thanks Serg, Corey - so far, so good.
CoreTalos the Priest of Talos and his random party - Update 2
Traveling with: Paja (berserker), Misty (kensai), Hanna (sorcerer)
The random party has made a ton of progress. Mencar's and Tarnor's gangs were pretty much soloed by Hanna, and the party has solved the slaver issues in the slums and in the Copper Coronet sewers. We've also dealt with the Fallen Paladins and Maevar and Harper's Task. A couple of changes have transformed Misty the Kensai from a liability to an asset. For one, we were able to afford the hill giant belt for her - changing her STR from 10 to 19 was a huge help. Secondly, Hanna learned a spell that has helped Misty immensely - spirit armor! With spririt armor, Misty goes from 4 AC to -5 AC - Misty is no longer sucking down heal potions like she used to in the early parts of the run.
The team is working on Umar Hills tasks right now, shortly before headed to Umar Hills Temple - I want to deal with this before we get too high level. I realized that this run, I've never really had a very high level Kensai or Sorcerer before. No wonder there have been so many solo sorcerer runs over the years, Hanna is extremely powerful. She can't take much with her 30 HP, but still, she's a very solid contributor to the group.
Great stuff Grond0. Hope the next two or three bits go OK but you sound like the equipment is being lined up nicely.
& your run sounds promising too Corey. Has anybody got Ilbratha (not read back yet)? Add in chaotic commands, death ward and improved haste - should be fun.
Great stuff Grond0. Hope the next two or three bits go OK but you sound like the equipment is being lined up nicely.
& your run sounds promising too Corey. Has anybody got Ilbratha (not read back yet)? Add in chaotic commands, death ward and improved haste - should be fun.
@gate70: yes it does sound promising. Yes we just got the Ilbratha, Misty will use.
CoreTalos the Priest of Talos and his random party - update 3
Traveling with: Paja (berserker), Misty (kensai), Hanna (sorcerer)
Just a brief note. CoreTalos and gang have successfully destroyed the undead causing problems in the Umar Hills area, including the Shade Lord. Took quite a few heal potions, but otherwise went pretty smooth. Since I had arcane backup, decided to tackle Thaxxy the Shadow Dragon. We had skeleton distractions, and tried to blind him. Hanna tried 6 times, and her very last blindness finally stuck! Whew, our skeleton friends were dead by this point...however, we had a bit of problem - no one could hit the silly thing, even with good slings and bullets...uh oh, I knew dragons have good AC but this was a little silly...We fired 100 bullets and 100 arrows at the thing, and it still wouldn't die. Hanna used up almost all of her MMMs, but it still wouldn't die, and Hanna even used lightning wand (until it poofed) as well as fireball wand (until it poofed) and still the dragon refused to die. CoreTalos decided now was a good time to fire his lightning bolts at the fearsome beast, but the dragon's MR protected it - I really should have lowered its magic resist via the cleric spell, but oh well...
I was almost out of ideas and Hanna tried to do cloudkill on the dragon - Thaxxy did resist some of the time, but Hanna cast as many as she had and the cloudkills finally did the job and Thaxxy falls! Good riddance...CoreTalos from the fight can finally cast a level 6 spell as well.
Second time success in a raw - impressive stuff, Grond0! Congratulations!
Congrats Grond0! Your knowledge of the game seems to be apsolute, and your skill is unquestionable! Job well done.
Congratulations, Grond0! Nicely done...I do have one question though...Ravager requires +4 to hit, so how was your firetooth dagger doing anything to it? Or did you mean firetooth crossbow? (you really should specify). Incidentally, for soloers, I think sling of seeking is best weapon to use against Ravager, as that allows equipping the reflection shield. When I get some time will put Rifft in the Hall of Heroes.
Grond0, Rifft has been entered into the hall of heroes. What's next for you? Maybe you should try a paladin, you are rarely that class. Just remember you DON'T want the evil bhaal powers as a paladin...
Congratulations, Grond0! Nicely done...I do have one question though...Ravager requires +4 to hit, so how was your firetooth dagger doing anything to it? Or did you mean firetooth crossbow? (you really should specify). Incidentally, for soloers, I think sling of seeking is best weapon to use against Ravager, as that allows equipping the reflection shield. When I get some time will put Rifft in the Hall of Heroes.
It was the Crossbow (which was +5 at that stage - I did mention in one of my updates that I had upgraded it). I agree about the use of a sling, though I don't think the sling of seeking would work as it's only +2. I would have bought the +5 sling from Joluv if he had been available - that was one of the things I had in mind when I said that not having his stock had made things harder. Incidentally, Rifft had the +4 throwing axe and tried hitting with that, but it didn't seem to do anything - presumably it should have done?
Grond0, Rifft has been entered into the hall of heroes. What's next for you? Maybe you should try a paladin, you are rarely that class. Just remember you DON'T want the evil bhaal powers as a paladin...
Thanks Corey. I had a few minutes left before work this morning and did roll up a wild mage to see if I could finally get one of those through. Maybe another time for a paladin - though I might still be tempted to get the evil Bhaal powers (since they're acquired with reputation of 9 or below, it should still be possible to do that without falling).
It was the Crossbow (which was +5 at that stage - I did mention in one of my updates that I had upgraded it). I agree about the use of a sling, though I don't think the sling of seeking would work as it's only +2. I would have bought the +5 sling from Joluv if he had been available - that was one of the things I had in mind when I said that not having his stock had made things harder. Incidentally, Rifft had the +4 throwing axe and tried hitting with that, but it didn't seem to do anything - presumably it should have done?
Thanks Corey. I had a few minutes left before work this morning and did roll up a wild mage to see if I could finally get one of those through. Maybe another time for a paladin - though I might still be tempted to get the evil Bhaal powers (since they're acquired with reputation of 9 or below, it should still be possible to do that without falling).
Grond0, we've had discussions about this before. For ammo launched weapons (slings, crossbows, bows, etc.) it's not the weapon that's important but the AMMO. Sling of Seeking, using +4 ammo, hits the Ravager just fine - I've done that very thing in my runs. Reload an old save and you can see for yourself. You could even use an UNENCHANTED sling, provided it was using +4 bullets.
As for your +4 axe question, I know the game sometimes considers magical throwing axes and daggers to be normal weapons, so perhaps the Ravager had protection from normal missiles running, thought that would be a bit silly since it's immune to all weapons that aren't +4....The other possibility is that in vanilla, dragons are immune to magical throwing axes too (games considers them to be normal missiles), so perhaps Ravager shares this same trait.
EDIT: To clarify, the axes should work, but since dragons are immune to non-magical ammo, the game incorrectly flags Azuredge and such as non-magical ammo in this check and thus does no damage to dragons, though it works fine on Iron Golems. Anyways, perhaps Ravager has this same bug.
Grond0, we've had discussions about this before. For ammo launched weapons (slings, crossbows, bows, etc.) it's not the weapon that's important but the AMMO. Sling of Seeking, using +4 ammo, hits the Ravager just fine - I've done that very thing in my runs. Reload an old save and you can see for yourself. You could even use an UNENCHANTED sling, provided it was using +4 bullets.
OK. I see the problem - you're mistaking me for someone with a decent memory . I normally need to die at least half a dozen times to something before I start remembering about it ...
On my install, Ravager is immune to any kind of missile weapon (i.e. he has "Immunity to projectile" effect - bolt, axe, dagger etc.)
Sounds like that would make him a challenge then Aasim . I had considered using the Green Amulet with Rifft to allow more melee combat, but I'd already been caught out once by an unnoticed dispel, so played safe in the end ...
Congratulations again Grond0. So 2 down, wild mage in progress and if you get that sorted there's always a wizard slayer...
CoreTalos the Priest of Talos and his random party - Update 4
Traveling with: Paja (berserker), Misty (kensai), Hanna (sorcerer)
CoreTalos and gang retook D'Arnise Keep from the trolls,without much incident. We had a heck of time looting though, we need the ammo belt pretty bad. Hanna is carrying almost entirely bullets...Hanna used area effects against the trolls in the living room, umber hulks, and Torgal and buddies. Torgal failed his save vs. death in the cloudkill and was killed instantly. The umber hulks, 4 were killed instantly from the cloudkill, so we only had to melee one survivor. Now CoreTalos has his melee weapon (Flail of Ages) he will probably use for a long time, not that he's in melee much. Everyone but CoreTalos leveled here, Hanna getting her first level 6 spell. I had a heck of a time deciding what to get, but eventually went with True Sight so that CoreTalos can use his level 5 slots for other things than true seeing. CoreTalos is not that great of cleric, so any way to save up slots by other means is welcome. Most trolls were killed by Misty's blade of flames, which she equipped main-hand for this portion. I had totally forgot about the Iron Golem. I had the party rest and then Hanna used only MMM to try to kill it - it took her 6 casts of MMM, and even then only a few meteors left, but the did the job. Paja soled the Yuan-Ti mage, properly buffed by CoreTalos before-hand.
Most of the party about level 11, Hanna being 12. Paja would love the Foebane, so we might get that next session.
Yet again congratulations to Grond0 It seems no-reload becomes too trivial for you
Corey, your party is doing great so far. I might learn a trick or two on playing divine casters, since I'm having troubles with them.
Dori Gray, the stumbling fighter/thief. Update No. 1
I present to you Dori Gray. He is dwarven fighter/thief multi, has very naive approach to the world and hopes for the best. So far he had unraveled the circus illusions, solved crimes in the bridge district, visited the Harper HQ, acquired his stronghold, dealt with the random encounters on the streets of Athkatla, killed a bunch of genies as well as druids and finally he completed the Gaxx quests. No screenshots this time. I was in a little bit of a rush and kind of in a testing mode, but the run turned out no-reloady, so I decided to publish.
I imported him fro BG1. In the meantime I installed some of the Gibberlings' tweakes. I didn't change any rules or gameplay except max hp on the level up. I included some visuals (can't remember now which exactly) and shorter cutscenes and drems (which was the main reason for the download). I forgot to mention in my previous runs - I play on Core difficulty.
Yet again congratulations to Grond0 It seems no-reload becomes too trivial for you
Well perhaps when I have more successes than failures - so that's only about 998 more successes required now . Good luck with your F/T.
Alaestr said...Corey, your party is doing great so far. I might learn a trick or two on playing divine casters, since I'm having troubles with them.
Thanks! Since CoreTalos Wisdom is not very high, he doesn't really have a lot of spells, thus casting wise he really only does a few things: 1) Heal hurt party members 2) doom and hold tough single opponents (Officer Dirth, Glaicas, etc.) and Hanna does blind 3) When Paja solos powerful enemy mages, buff her to the max with CC, death ward, resist fear, protection from fire/lightning 4) When situation allows/needs it, summon some skeleton or aerial servant friends.
As a solo fighter/thief, you really need the shield of harmony, which would protect you from cleric spells rigid thinking and hold person, and protects from vampire domination as well.
Dori Gray, the stumbling fighter/thief. Update No.2
Today's session was a fruitful one. Dori has done everyhing he could up to the 1st level of Watcher's Keep except Planar Sphere and Prison, he didn't go to Brynnlaw yet, he is now measuring himself against 2nd level of the Keep. F/T are cool, it's basically a warrior who can wield anything you want them to and can cast spells from scrolls. In that regard they remind me strongly of Swashbucklers (though I guess swahbucklers are harder to dispell). Not many screenshots to accompany my entry, just the dragons:
The order was as follow:
clearing athkatla minor quests, Umar Hills, De'Arnis stronghold, Temple Ruins (no Thaxx though), Windspear Hills (no Firkraag though), Unseeing Eye, Illithids under Temple district, Bodhi's Lair, Thaxx, Firkraag.
De'Arnis Stronghold.
Walk in the park. Torgal lured out and killed on his own. Dori wielded Full Plate, Rings+2 and Gaxx, FoA, Shield of Harmony and gulped some potions. Altought I am struggling heavily with enemies spamming Remove Magic (it is basic dispel spell cast by enemies; every mage in SCS has memorised at least two of them, often in the seqencer) which is particularly effective agaist my low levels. I defeated the Iron Golem through the door with the Firetooth+4.
Temple Ruins.
In the middle of the maze I popped Protection from Undead. This time I encoutered famous liches which prompted aforementioned action. I didn't let them Remove Magic Dori and the fight was soon over. Since it was my last scroll, Dori rushed to the surface and killed Shade Lord while PfU was still on. I had a nasty rendez-voud with a lich on my way back through the maze. I was unprepared and the scroll had already expired. Lich opened with a bunch of protections and Wilting, but Dori was healthy enough and Belt of Inertial Barrier buffered some damage. Then I sent Efreeti who played a role of spell bait. It worked marvelously and with a couple of hits with Azuredge the danger was gone.
Windspear Hills.
Dori abused backstabs during the initial fight with paladins. He has at his disposal four uses of invisibility (1 Ring of Gaxx, 1 Ring of Air Control, 2 from Sandthieves Rings) and Staff of Rynn+4, so the fight was soon over. Vampires got killed with Azuredge (they managed to suck Dori's levels a little bit, but he carries a bunch of restoration scrolls), Iron Golems with firetooth through the doors. Fight with Samiar was relatively easy. Dori planted a Time Trap, 3 Snares and abused invisibility (once again - 4 invisibilities, not including stealthing before the fight) once he had killed a mage during the time stop. Sunray was cast (from Daystar) at the end of the time stop to ensure Blindness on the enemies. One could say that Conster was outlasted by Dori (I find this fight strangely easy, Conster really doesn't have any dangerous spells in his spellbook).
Unseeing Eye.
Dori stealthed behind the beholders, used the wand and prayed (wand doesn't kill the big bad beholder in SCS, it gets him to badly injured, then the BBB spawns two other beholders and they all start peppering rays marrily). Dori has no means of dealing with beholders so the best I can do is to maintain his saves low and hope for the best. Well, that time it worked. I tried to minimize his exposure though - used summons and went straight for the BBB.
Illithids.
I conclude that Illithids aren't reallly scary, once your AC is around -13, you wear Shield of Harmony and have a bunch of potions of genius around. Two spike traps dealt with two bodyguards of Alhoon, Snares worked for another one. Big Illithid tried to devour Dori's brain but the potion gulped in the right moment maintained his intelligence high.
Bodhi
Vampires were no match for the Daystar, Tanova tried casting but nothing threatening and Dori whacked Daystar at her (I have some strange additional damage behaviour, I think I saw the double damage of the Daystar going through the Stoneskin, but not sure) till she fell down. Dori took care of Bodhi by planting two Spike Traps and 4 Snares (overkill, huh?)
Thaxx
Dori planted the traps (Spikes and Snares). I was about to begin buffing and changin equipment, but I missclicked and Dori charged at the already hostile dragon (again the SCS feature - dragons sense the imminent extinction and turn hostile). He was already wearing Jan's googles so was immune to blindness, but he got SCARED! Thankfully he wandered towards the traps and Thaxx got killed by them.
Firkraag
Tough battle. Dori set traps in place, buffed with a potion of Absorption and charged. I didn't buff any further, because I knew Dori would got dispelled anyway. Traps lowered dragon's life to Near Death (only Spike ones dealt damage). Firkraag managed to dispel all of Dori's potions of Absorption (3). I used all the tricks I had (including rod of resurrection ) and finally managed to squash the lizard. At one point Dori was at the verge of dying but fortunately Firkraag missed the attack and I was able to Rod Dori's hp up.
Watcher's Keep 1st level.
Statues were dealt with, cleverly using the columns and backstabs.
@Grond0 - well it's sad to see Khazm, get, well, Khazmed. But on the other hand, I am excited to see a Grond0 Paladin - go paladins!