Scintilla, Gnome Cleric/Illusionist, tenth BG2 update
Before seeking out Bodhi, Scintilla secured the Hammer of Thunderbolts under Sanctuary
and she slew the Shadow Dragon in the Umar Hills. She used a Project Image to lower the dragon's MR and to remove its spell protections. The real Scintilla finished the creature off with a Deva, Harm and Energy Blades.
(No screenshot capturing the kill, possibly because it came unexpectedly early.)
Thus Scintilla, had all the ingredients for the forging of Crom Faeyr, only to decide against it, on the doorstep of Cromwell's forge. (I love the idea of some melee power with FoA and Crom Faeyr plus IH and Cleric buffs, but Scintilla normally walks around with the SotM and often uses that weapon to dispel enemy protections. For that purpose relinquisihing the Gauntlets of Ogre Power and seeing her STR down to 12 again, would mean quite a sacrifice. I know there are STR belts, but Scintilla finds the defensive qualities of the BotIB rather comfortable to give up, and item switching a bit risky. Dear reader, any suggestions?)
Back to Bodhi's lair it was. She met five Paladins who helped her out at the entrance against a number of Vampires, though truth be told, they were of little use. (Some of them even got the 'weapon ineffective message'. And what was even more disappointing to Scintilla was that Eric Van Straaten left her, calling her a betrayer for injuring him, after he had set himself on fire with a Fireball.)
She pushed on though and found four of Aran Linvail's master thieves battling Vampires in a large conference room. Sctintilla shone with her Mace of Disruption, but the Thieves, especially Arkanis Gath, contributed meaningfully even if all four Thieves let themselves be distracted by the Vampires's Giant Rats a bit too often for Scintilla's taste.
When Arkanis and Scintilla had cleared the room they checked in an adjacent room, that had produced the clamor of battle before but that had gone silent. In it they found the corpses of Drizzt and his companions, and three or four more Vampires.
Downstairs the two faced an overwhelming force of Vampires and Grimwarders, led by Bodhi. Arkanis fell, a Deva didn't last either, and Scintilla retreated to rest.
When she returned, as buffed up as she thought possible (Stoneskin, PfE, PfFear, CC, Blur, MI, Barkskin, II, Fireshields, HP+RM+DUHM), she found Bodhi waiting for her; the other Vampires weren't in sight. The two battled for quite a while, until both were badly injured and a Vampire Mage came teleporting in to remove Scintilla's buffs. The Gnome was about to retreat, when Bodhi, too, seemed close to giving up.
She fully healed herself however, an idea that Scintilla mimicked as soon as she Sanctuaried her way to a small chamber and locked herself in (due to the vicinity of a Glabrezu she didn't feel like fighting without certain buffs).
In the chamber she slew a Vampire that had been invisible initially, and she summoned two Skeleton Warriors that dealt with the nearby Grimwarders.
A stray Fledgling Vampire helped her discover she could now turn and explode such creatures.
Two remaining Vampires (both Mage variants) were done in with Holy Smites, Aerial aid, SotM-dispels and the Upgraded MoD,
before Bodhi was engaged a second time. Scintilla had no more Fireshields but she still had defensive buffs (MI, Blur etc), a dosis of HP+RM+DUHM, and two Gaxx-Hastes and two normal Hastes. Unlike the first time, Scintilla punished her foe without taking much damage (if any) herself.
She slew Bodhi with a wooden stake and fetched a Lanthorn that should provide her access to Suldanessalar the city of the Elves she had met near the Underdark exit, and also the place where Irenicus was supposed to be found.