Good luck Epsil0.
Sorry to hear about the frustratoins Grond
On un-related topics.... I'm pondering a run as a Wizard Slayer. I've never done that before for any length of time and it sounds exceptionally challenging, given the restrictions on magics. Totally random thought, by the way. I just found myself fiddling with BG2 a couple times when I wasn't up to a focusing on my no-reload run and found it interesting.
Anyway...on to the
ONUD UPDATE
Current Party Makeup:
Onud, level 4,
Dynaheir level 1,
Misc level 2,
Branwen level 3
Xan level 2
For the time being, the group is staying with 2 mage-types : Dynaheir and Xan. It means more people, so experience gets split more and gold is more of an issue, since it means more money spent on potions, etc. But, for now, the combination of Minsc, Dynaheir and Xan is pretty powerful.
That said, it was Branwen that held Greywolf, making the fight trivial
And Tranzig
.
And Krumm and Caldo
And Korax
And Teven
All this, pushed Onud to Level 5 and the group headed back to the Gnoll fortress (armed with multiple invisibility spells and some additional fire power this time) to get the focus of Onud's whole reason for being:
With this... Onud now has a 15 Charisma... ANNNNDDD... the "dual class" option is now available:
Since they were collecting tomes, and since invisibilities were starting to get cheap, they grabbed the body-builder magazine.
Not a huge deal for Onud, but every little bit helps. And this also meant that they could pickup Safana.
When I first started playing BG, years ago, I thought the Black Talon Elite were a cruel trick played by the developers. They constantly would kill my parties before I could get to them. But... a thief hiding, and a magic user with a sleep spell, and they're not much of a struggle.
I did make a mistake. Xan was out of sleep spells but had glitterdust, so I thought I'd go for one more group of Blacktalons. Only Xan got too close and <*ack*>
Then, after getting him back, the party got waylaid by bandit archers and Xan *almost* dropped again.
Back in town, I was re-thinking the party again. I decided that, while Misnc is a beast and all, he really wasn't doing much now that Branwen had animate dead and hold. And Dynaheir still wasn't quite up to snuff -- sure, she had lots of damage potential, but with hold and sleep and glitterdust, damage wasn't the main issue.
So, those 2 were dropped from the group.
As a test of the smaller team, they went out to kill some sirines and flesh golums.
Skeleton Warriors are pretty immune to Dire Charm.
Xan's glitterdust was only partly effective, but the combination of invisibility, hide in shadows, glitterdust and skeletons proved pretty powerful.
While fighting the last Sirine, Onud made a mistake and became visible.
It was the first time Onud used the Shadowdancer ability "Shadowstep" for those of you without BGEE, Shadow step is basically a 7-second time stop where the Shadowdancer cannot attack or cast spells -- ostensibly because he/she is on the shadow plane.
It allowed Onud to get the *!@#$! away from the danger.
The group summoned one of the Flesh Golems out of the cave, since the skeletons were already there.
When they went into the cave to get the rest, Onud got too close to one of them and almost became Golem goo
Closest call so far, but no real issue.
By the time they cleaned out the rest of the cave, it left Onud as level 6. Here are his stats and his abilities currently
The hide in shadows looks higher than it is, since he has the shadow armor. Even so, I'll be shifting his focus now as he advances and putting more into find traps and open locks and less into hide. Since I hope to dual him to mage, I can offset any hide weakness by potions and invisibility, which, as a 2nd level spell, should be pretty cheap. Find traps seems more important.
I plan to run him to around 7th, then dual to mage. I'll leave Safana in the party to make up for lack of thief skills. I'll also leave Xan until Onud gets a few levels of magic user.
Dual classing at 7th is based on the max exp for BG EE (something like 160,000, if I recall). If my math is right, he will have 40,000 as thief, which leaves 120,000 for MU. 120 for MU puts him at 8th level MU/7th thief (ok.. Shadowdancer) so he gets both before moving to BG2 ... assuming he survives.
Cheers,
--BW