Martha, level 13 half-elven Totemic Druid, adventuring with Minsc, Jaheira, Yoshimo and Aerie
I've started some major quests ever so slightly, and done a couple more minor ones. Also managed to get characters killed in ways I didn't really see coming...
The first visit to the Harper Hold went perfectly. We entered invisible and made it to the back corridor undetected. Seems like most spellcasters are slower to cast insvisibility purges and such than they are in BG1.
I opened the battle in the same way that has become routine now when I gat waylaid (we always travel invisble and pull back out of sight).
- Summon two elementals
- Remove Fear and PfE 10' Radius on everyone
- Chaotic Commands on someone (usually Aerie)
- Trap the base camp a little (at least one trap of each type - this is to nail pursuing characters, especially invisible thieves)
- Yoshimo scouts out where the edge of the enemy pack is
- Coordinated opening move just outside enemy sight: Aerie casts Skull Trap, Minsc blows Horn of Silence, Yoshimo throws a special trap
- Pull back, send in the elementals
- Aerie adds Holy Smites if needed. If thieves are still alive, she also casts True Seeing.
Umar Hills quest is done. Thanks for the tip about the trap/container by the giant talking statue head. After the Shade Lord is defeated, the head disappears if you talk to it again. Nothing major in the container
but every bit helps and 2750 XP for the trap is not bad either.
Full circus around the Circus
In the Promenade, Tanova and two lackeys were waiting. As we were invisible, they didn't see us at first. I did my opening move (sans the Silence) described above. This earned us a warning from the Cowled Wizards. Oops. I had declined a free license in the Boo quest earlier, because I still have the ambition to have Aerie fight them for profit later.
The two male vampires were majorly hurt by the Skull Trap and the thief trap. They chickened out of the fight here. One was never seen again, the other turned bat for a long time. Tanova had only been hurt by the Skull Trap because she was still blue circled when the thief trap went off. I do not know what she did to Minsc now (some sort of Domination, I think), but whatever it was, it had him just standing there like a vegetable, his INT even lower than usual.
The fight was on! My druids opened with Call Lightning. Yoshi and Mazzy soon found out that all their arrows were useless. Aerie threw some MMMs but she was soon on the run. Level drained once (4 levels!!) before she got NPP up. "Drinks blood"? Oh yeah, I saw something about that in the SCS readme. Something to do with Constitution. Which Aerie has very little of...
Tanova summoned a wolf and then, OH NO, she did that blood thing again!:
(As you can see, no indication on the portrait that Minsc should be disabled. But he was, I couldn't even access his inventory. I suppose having 3 INT (or was it 2?) simply makes one too stupid to even walk...)
Jaheira was still invisble, but she took the chance to firebreathe Tanova as she went past her:
Badly chosen next target, oh ye gods of the sky:
Tanova managed to Dominate Jaheira soon after that screenie. OH DEAR, I AM SO SORRY!
As you can see, Minsc was now aware that his "witch" had died (and back under my control. Mostly.), so he Berserked. Bad situation for the Vampire standing close to him:
Mazzy was now in melee with Tanova, who had turned into a bat. Didn't seem to have any special powers in this form, but was hard to hit. Also, Mazzy found out that her +2 Sword of Arvoreen had no effect.
I didn't want to risk Minsc doing something stupid now, so once the vampire was dead, I left him there. Just moved a character close enough so I could pass on Lilarcor to Mazzy. She wasn't particularly good with it (even with a STR 19 potion), but still:
Over the course of this fight (since the time Jaheira died), Martha had let loose all the damage spells she had, including all her 4 damaging Bhaal powers. Yoshimo had emptied the magic missile wand. I really missed Aerie here, she could have thrown MMMs and pumped out many Scorchers from her wand.
This was getting a bit disheartening, with Bat Tanova regenerating up to Injured again. By now, Minsc's Berserk had timed out. "Alright, you take over", said Mazzy. That was much better. Minsc regularly hit the bat for good damage. Bat fled eastward, but was boxed in my Minsc and a spirit animal. BTW, neither sprit animals nor fire elementals could damage Tanova.
Bat fled again, this time NE. BIG mistake, as that area was heavily trapped:
Well, I do not quite agree with you, Harper lady:
After getting out from the inn, Reviane and her harpers attacked. The two spellcasters ended up furthest away from us. Martha threw a spirit wolf in their faces, backed off and followed up with a fire elemental that she led there. This was great for us, since it allowed us to focus on the three fighters. Minsc had a very painful battle with Reviane, her halberd damaging him faster than extra healers would heal him. He had to make a run for it. Drank an invisibility potion but Reviane kept on chasing him! Martha summoned another spirit animal that physically blocked Reviane's path. Minsc was saved and the battle quickly turned in my favour.
Trademeet next. After some initial looting (two cool high-level scrolls in unexpected places!), I decided to kill Taquee the djinn for his bottle and some XP. I've read that this doesn't affect Khan and his friend inside the tent. Turns out that is not true with my mod setup! Oops...
Not knowing what to expect, I buffed Minsc a little and sent him in. OK, they use Stoneskin, Improved Haste and like to go invisible a lot. Flesh to Stone?! Yikes! Ah, makes sense, these guys are earth genies. Good thing he saved. What is his save? 7 vs spells.
Since it was Khan that threw the nasty spell, I assumed Minsc would be fine now (apart from needing some healing potions). Smash cut to my crew outside, Minsc's portait gone! Ah, the other guy also knew that spell...
Right. Back to Waukeen temple for some Stone to Flesh scrolls. I sent in an Improved Invisible Aerie. Great, he's still in one piece!
She de-stoned and talked to him. He said Boo was ruffled, and asked her to talk to him again after a while. Minsc started to drink potions. Very nice of the Dao to leave him alone. Aerie picked up the fighting, in her own manner:
I sent in Jaheira, followed by Yoshimo. Khan got killed but Faafirah disappeared. I cast Invisibility Purge both inside and outside the tent but he was nowhere to be found. Khan dropped a +2 Scimitar.
Other newly aquired gear:
- Plate of Balduran for Jaheira (bought from Deidre at the Mart)
- Namarra (+2 Long Sword that does 1D8+4 damage and can cast Silence) for Yoshimo. Found in Temple ruins. Good thing I had given him Long Sword proficiency.
- Tansheron's Bow +3 for Yoshimo (Trademeet merchant)
- Shield of Harmony +2 for Jaheira (reward from Guildmistress Busya)
We've recruited Cernd and will go to the Druid Grove next.